Dredmor Design Dialog

At Gaslamp Games, I’ve long since learned that it’s far better to present Nicholas with a fait accompli which he finds amusing to implement rather than a rational argument for a feature. Allow me to demonstrate.

NV: What am I supposed to do with ingots, herbs, and fruit?
DB: *shrug*
NV: You do this just to tempt me, don’t you.
NV: …Fine, I’ll play your little game.

NV: Fuck you for making me add smelting.
DB: You didn’t have to.

NV: What’s the coal for?
DB: The iron needs a carbon source to be turned into steel.

Just another day at Gaslamp Games.

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