Archive for the ‘inspiration’ Category

I don’t know what this is but I want to do the art for it

2010/10/06

Painted these while daydreaming about tile-based games:

What is it, the world map of an RPG set in a post-apocalyptic world, a spiritual successor to Fallout? (The only Fallout.) Is it Armageddon Empires with charmingly re-interpreted graphics and non-awful UI?

(From a design and aesthetics standpoint, I admit  it’s actually a combination of the idea of Danc’s Miraculously Flexible Game Prototyping Tiles with a reaction to Arne’s art style, particularly how he draws terrain, as you can see in the Cortex Command campaign map.)

The Art of Neptune’s Pride

2010/09/30

Sometimes one gets very busy and doesn’t have much time to write in one’s blog.

Then one can drink too much coffee and get the bright idea to write about other people’s work rather than one’s own. Let us to it.

I love the art for the alien species in the real-slow-time strategy game Neptune’s Pride by Iron Helment. The color and weirdness recalls the alien design of Star Control 2 and Ascendancy.

Did I mention the color? It’s just bright and bold and wonderful, the sense of design has a joyful weirdness to it. And it’s just so painterly. Very impressive.

[Image “borrowed” from the Neptune’s Pride review at Bene Factum.]

I’ll have to share more game art that I enjoy and find inspirational. (Makes good filler, if nothing else, hah!)

Update: The artwork above is done by Drew Whitmore.